Please click on the link of your childs teacher to sign up for a conference on February 13th.
Our classes will be using an interactive system to monitor behavior. This system is called ClassDojo. ClassDojo is a classroom tool that helps the teacher monitor behavior in the classrooms. It also captures and generates data on behavior that teachers can share with parents.Each student is assigned an avatar to represent them. When students demonstrate positive behaviors, the teacher simply clicks on their avatar, chooses the appropriate behavior from the list, and awards the student with a positive point. When a student demonstrates a negative behavior, the teacher can subtract points from the student’s overall point total. Throughout the school day, students will receive positive and negative Dojo points, which takes away a point and it will take the student longer to get the prize they are working towards. I reserve the right to skip any of these steps and take immediate office referral action at any point, based on the severity of the behavior. Positive behavior will be rewarded based on the schools PBIS plan, as a school we work on caring, responsible, respectful and safe. Students will earn points by Show respect to everyone (teacher, classmates, and other adults in the school). follow directions quickly (responsible), raise your hand to speak (respect), keep your hands, feet to yourself (safe),be a caring friend (no picking on others). Students will be allowed to choose from a variety of rewards at the end of the week. Points will be reset at the end of each week. The rewards are pencils, technology time, special school supplies, and lunch with the teacher etc.
The great part about ClassDojo is the fact that it provides parents with current and specific information regarding their child’s behavior at school. These reports can be viewed on a daily basis, weekly basis, or monthly basis. After parents have registered for a Dojo account, ClassDojo will send them an email every Friday, detailing their child’s weekly behavior.